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A Union is a group consisting of members that fight raid bosses together and assist each other in quests. Joining an active Union is highly recommended, as players will need to cooperate with their Union to take down Raid Bosses. A union leader may change the union name, union stance, and union intro at any time. Union leaders can be identifiable by having their invite button blacked out if another union leader attempts to recruit them. A player is automatically placed in a random open union from the start of the game.
The maximum number of members that can belong to any one union is twenty.
Types of Unions
There are two types of Union - Open and Closed.
Open unions can be joined by anyone at any time if there is space. The union leader is determined by who has the most points at the end of a raid season. Players who do not log in for more than two weeks will automatically be removed from the current open Union they belong to.
Closed unions are special unions created by a level 25 or higher player. Players that wish to join a closed union require the union leader's permission. The creator of a closed union will be designated the leader. Players will not be automatically booted from a Union for attendance issues.
Union Rank is based on the number of raid bosses the Union has defeated since its creation. The amount of points is determined by the kills made within the Union itself. The rank will not change if someone joins or leaves the guild.
Union Rank impacts the availability of Union Titles. See #Title Availability.
As of the April 2016 "Ring of the Green Drake" update, the max Union Rank has been raised from 20 to 25.
A player can choose to transfer to a different union at the bottom of the Union News page by using the "Transfer Union" button or using the "Create Union" button if they are capable of creating a closed union.
When transferring to a different union, a player keeps their current amount of Union Points during a raid season. It is important to note, however, that if the player leaves during an active raid, then the Union Points gained from that raid will not count towards their Union Points.
Titles are a special handle that are rewarded to players who have earned the most Battle Points within their Union. They also confer special bonuses, such as stat increases, during raid bosses events and during battles with other players.
Current List of Titles
- Hawk Knight (20% bonus on Attack and HP on raids and battles)
- Falcon Knight (17% bonus on Attack and HP on raids and battles)
- Owl Knight (15% bonus on Attack and HP on raids and battles)
- Shrike Knight (10% bonus on Attack and HP on raids and battles)
- Crow Knight (8% bonus on Attack and HP on raids and battles)
- Swallow Knight (5% bonus on Attack and HP on raids and battles) (tentative)
- Sparrow Knight (No bonus)
Hawk Knight confers the greatest amount of bonuses. Afterwards, bonuses decrease as you move down the list. Swallow Knight is the last rank at which you can receive a bonus.
The availability of Union Titles are determined by the Union's rank. The higher the union rank, the better the titles that are available.
Union Titles are assigned at the very end of a Union Pts Ranking event, such as a Raid Boss Season.
The old system that chooses your Union's Assists based on ranking from raids has been retired. The recent update that occured during the first Fortress Frenzy week has made it possible for every member to set one of their units as their supporting unit without having to choose it as their leader. Furthermore, every member can now choose which support unit they can take to their quests; one member may opt to use his unionmate's Siren, while another member may choose someone's Iseult instead.
Additional Note: If no one has set any support unit (no support options available), it will default to the leader unit of the player that is currently highest in rank in the union.
A list of unions can be found at the Union List page.